3D Rendered Scene: A Halloween Snack
I created a fully-rendered 3D scene using Blender, incorporating advanced lighting, textures, and camera work. I followed the full tutorial by Blender Guru, you can find the link to his tutorial video series here.
Situation & Task
After being laid off during a third round of layoffs, I decided to use my newfound free time to advance my skill set. I’d always wanted to learn how to animate and model 3D assets, and Blender was a tool I’d tried and abandoned in 2020 due to its complexity and a lack of free time. Now, I was determined to complete the project, no matter what challenges I encountered, and to create a scene that reflected my creativity and attention to detail.
Challenges
Making the Scene My Own:
I added unique elements to the tutorial’s base project, including:A custom-modeled espresso machine using references from three real-life machines.
A chalkboard backdrop with realistic textures and 2D writing that mimicked chalk.
A liquid texture for the coffee that realistically reflected light.
Attempts to add steam rising from the mug (though ultimately excluded due to rendering challenges).
Rendering Obstacles:
My first render attempt was a disaster—30 minutes in, the render hadn’t reached 1%, and my iMac M1 was overheating. I identified the steam simulation as the likely culprit and tested various solutions:Adjusting steam settings and attempting to render in smaller segments.
Switching from Cycles to EEVEE rendering engine, which significantly improved performance.
Result
I successfully completed the Blender Guru tutorial series, overcoming technical hurdles and adding my own creative elements to make the scene uniquely mine.
The final render exceeded my expectations, and seeing my hard work come together in a polished animation was incredibly rewarding.
What I Learned
Perseverance pays off. Blender’s steep learning curve taught me the importance of patience and creative problem-solving.
Blender fundamentals. I gained a solid foundation in modeling, texturing, lighting, and rendering, which I can now apply to future projects.
Adaptability. Knowing when to simplify (e.g., removing steam) to prioritize project completion was a valuable lesson in balancing ambition with practicality.